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   Learn coding at the comfort of your home.
  Scratch Programming
      (Age: 8 to 12)

Learn how to code a game or animation in Scratch. Covering the basics of programming & build on that foundation to create game.
Duration:10 hours
Fee: $450
  Python Programming
      (Age: 12 to 18)

Python is a text-based programming language Students can Learn how to program in Python to create games.Also designed to help achieve to achieve good grade for ‘O’/'A' levels computing.
Duration:10 hours
Fee: $500
  Java Programming
      (Age: 15 to 18)

Java is both a programming language and a platform. In the course, student will learn how to create their own application. The course assume no experience in programming so it is ideal for new comer.
Duration:10 hours
Fee: $600
According to a recent Channel NewsAsia commentary “The Hidden Value of Learning How To Code” by Hady W Lauw, “knowing to code may help your kid achieve an edge over others when he or she enters the workforce someday”.

Plus, it helps them develop skill-sets to think about the world and go about problem-solving.

Call 9877 2403 Now!!!
coding for kids
According to a recent Channel NewsAsia commentary “The Hidden Value of Learning How To Code” by Hady W Lauw, “knowing to code may help your kid achieve an edge over others when he or she enters the workforce someday”.

Let's your child learn to code and gain competitive advantage for their future. Allow your child to learn how to code at the comfort of their home. Extra $5 will be charge for every trip made. Alternative, if you are staying near to Jurong West, you can come down to my class (Jurong West St 65). The above price tags are for 1 to 1 teaching. If you are able to get a small group of students, we can negotiate for lower price for each student.

SMS/WhatApps 9877 2403 to find out more.

Note: Only conduct within the vicinity of Singapore.
Freelance Teachers
Let's your kid learn coding @ the comfort of their home. Coding For Kids
   Stay tuned as we will upload some sample questions and solutions based on Process Skill Science......
Have you ever wonder why your child seemed to have understood and even memorised all the Science concepts but yet is not doing well for his/her Science tests and exams?

That is because there is greater emphasis on process-skills based questions. Very often students get frustrated, confused and taken aback when they are confronted with questions they have never seen before. Most of our students still depend on the convention rote learning of facts.

The Singapore’s Ministry of Education advocates that teachers provide opportunities for students to use concepts and integrate skills and processes to inquire things and phenomena around them.

Students are expected to master 11 skills and 3 processes as shown in the table below.

Your child would have already mastered the Science concepts for the various topics and was taught certain skills and processes. However, he/she may not have mastered the Science skills and processes that are essential for scientific inquiry. Here is a brief summary of some of the skills required:

Observation

For this skill, students have to use their senses to gather information about objects or occurrence.

Comparing

This skill set tackle on identifying the similarities and differences between two objects, incidents, concepts and processes.

Classifying

This involves grouping objects or incidents based on their common features or characteristics. It also could involve ordering of events and objects or steps in experience.

Using apparatus and equipment

This involves the knowledge and skills in handing various apparatus and equipment. It focusses on how to select and handle the apparatus and equipment appropriately for various task and experiments.

Communicating

This involves transmitting and receiving information present in different format - verbals, tubular, graphical, pictorial, etc. It also includes sharing of ideas and explaining of information.

Inferring

This involves the interpreting or explaining of observations or pieces of data or processed information. Example is to draw conclusion from an observation, study or experiment.

Predicting

This is the ability to assess the likelihood or an outcome based on the observation and prior knowledge of the properties of the objects or incidents.

Analysing

This is the ability to identify the parts of objects, information or processes, and the patterns and its relationships between them.

Generating Possibilities

This is the ability to explore all the alternatives, possibilities and choices beyond the common known.

Evaluating

This is the ability to access the rational, reasonableness, accuracy and quality of information, processes or ideas. It is also the ability to assess the quality and feasibility of objects.

Formulating hypothesis

This is the ability to make general explanation for a related set of observations or events. It requires several tests to be able to come to a conclusion to prove the hypothesis. A hypothesis can be inconclusive even after several experiments have been carried out.
Analysing
Topic: Systems (Plant) Grade: 3 Subject: Science

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Classifying
Topic: Systems (Human Body) Grade: 3 Subject: Science

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Generating Possibilities
Topic: Interactions (Magnets) Grade: 3 Subject: Science

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Observation
Topic: Diversity Grade: 3 Subject: Science

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Application
Topic: Energy Grade: 4 Subject: Science

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Classifying
Topic: Cycles Grade: 4 Subject: Science

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Communicating
Topic: Energy Grade: 4 Subject: Science

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Inferring
Topic: Cycles Grade: 4 Subject: Science

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